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Tutorial 2 - Create a Floor and a 3D View
Last tutorial we created our Equipment Schedule and placed it on a blank sheet to see what it would look like. In this blog we will create a Floor and then a 3D View and place it on our blank sheet with our Equipment Schedule. Letâs start with a bit of housekeeping.
First letâs remove the Structural Plan and the Ceiling Plan from our template. These will not be used. The quickest way to remove them is to right click the view in the Project Browser and select Delete. You can also highlight the View and just press the Delete key on your keyboard.
Let's also rename our sheet from A101 to QF101 and change the name of the sheet from Unnamed to FOODSERVICE EQUIPMENT PLAN.
To do this you can right click on the sheet in the Project Browser and select Rename.
Why QF101?
United States National CAD Standards Drawing Set Organization
QF is the Discipline Designator for Foodservice Equipment.
Q is for equipment
F is for foodservice.
1-- also comes from the NCS. Floor plans start with 1.
01 is the first sheet in the sequence, 00 is not permitted so it always starts at 01.
Here is the full link to the NCS website. United States National CAD Standards
Select No.
But what does that mean? So far I have explained that all Views are shown in the Project Browser, but Levels are not in the Project Browser. So where are Levels?
If you let your mouse cursor sit over the button for a few seconds you will get the extended tooltip with another clue, âLevels are 3D elements that are only visible in views that intersect the level extents.â
Only visible in views that intersect the level extents? Hmm.
Well if we are looking for intersecting views, we first must understand what a Level is and Revit fails to educate us.
A level is a horizontal plane that extends infinitely outward.
To be intersecting view, the view would have to be vertical. Floor plans and ceiling plans are horizontal planes so Levels do not show up in them. Levels also do not show up in 3D Views since they do not have physical geometry associated with them whereas Floors do show up in 3D.
Ok so now that we know we need a vertical plane, let's create a view with a vertical plane so we can finally see a Level. There are two different types of views that fit the bill, Elevation Views and Section Views. Either view will show Levels but letâs start with the Section View.
Make sure you have your floor plan view open and then click the Section button.
To create the Section drag the cursor with the line in front of the equipment from left to right like so.
The Section view will look the image to the right once it is created.
To open the Section view, double-click the solid line or right-click the solid line and select Go To View.
Double-click on the Section 1 view to open it, let's do that now.
This is what you should see. Hover over the line and we can finally see our Level. The default Level is named Level 1.
Levels do not have a boundary, then go on infinitely in all directions. Levels do have an elevation, or height. This elevation can be the default like Level 1 being at 0â-0â or it can be based on Sea Level or i could just be an arbitrary number.
In practice they are set by the base building architects and as consultants we must match our Levels to the Architect's Levels.
Levels should not be confused with Floors. Floors are an architectural element that have a boundary. Similar to Levels they also have an elevation.
Like our issue from earlier, Revit is telling us that we cannot create a Floor in a view that is not parallel to the sketch, our sketch is a floor which means Revit wants a horizontal plane.
Letâs follow Revitâs lead and select Floor Plan: Equipment Plan and then click Open View.
This greenish-blue ribbon color is a sign that you are in a Create Mode. When you are in this mode you cannot do anything else but sketch the floor. You canât even press ESC to go back, to exit you must press the Red X. Kind of frustrating but these Create Modes are common in Revit so get used to them and remember the Red X will always get you out of them. Sometimes the Modify|Create Floor Boundary ribbon loses focus and pressing ESC still doesnât work so you must manually click on the Modify ribbon tab to get back to the Red X.
The Draw panel has all kinds of great tools to use to draw your floor. You can draw it one line at a time or by using one of the shape tools. I recommend you hover over each tool to learn what they do. The Create Mode is a very nice feature of Revit that acts like a isolated draw area. You sketch using any of the Draw tools shown above and then you can use the Modify tools like Trim to get your sketch perfect and once your sketch is ready, you press the Green Check to finish.
Letâs try it out, for our floor we will use the Rectangle Draw tool, first click on it to toggle it on.
The magenta lines are your sketch lines and, in this context, indicate the extents of our Floor. Revit uses this magenta color for sketch lines in all of the Create Modes so you will see them again.
Clicking the Green Check to finish.
We now have a floor underneath our piece of equipment. The green rectangle shows the boundary of our floor. Green is the Revit default color for Floors but we will change that color in Object Styles in a few steps.
Right now letâs open up our 3D View to see how our oven looks on top of our new floor.
By now you know that you can open the 3D View from the Project Browser by double-clicking or right-clicking.
This little House button is one of my favorites, I use it all the time and I think you should too. Arguably the best feature in Revit is its ability to move between 2D and 3D with ease. Once you get comfortable using the SHIFT + Mouse Wheel Button combo to rotate around in the 3D view, you will use the 3D views as part of your workflow. They are also an amazing design tool to verify your work and visualize your designs.
Use the 3D views early and often and you can always click on the House button to open the Default 3D view or if you rename the Default 3D View then the House button will create a new Default 3D view.
Ok letâs click on the House button now to open the 3D view.
In the upper right hand corner you will see the View Cube. This handy little tool is used to jump around to preset views.
You can then use the SHIFT + Mouse Button Click to rotate the view to the perfect angle. Give that a try now.
Ok now let me show you how to make this look more realistic. Right now the floor doesnât even look like a floor. The oven is nice but it could have more detail, look closely and it doesnât even show the knobs or controls, hardly a real representation of the oven. Letâs see what we can do about that.
Click the Detail Level button and change it to Fine.
Look back at our oven and we now have some knobs and controls.
For your understanding, the Graphics buttons at the bottom left corner of the view are just shortcuts to the Graphics properties in the Properties window.
The Detail Level can be changed directly from the Properties window.
This time the results are dramatic. We now have a color version of our oven, our controls have a red panel just like in real life, our knobs are black, the glass is see-through. The floor even resembles quarry tile a bit, well that might be a stretch.
Overall it looks great but those green edges are really an eye sore so letâs fix that.
We will go into the Object Styles and I can show you how to change these default green Floor edges, most people arenât printing in color so it doesnât really matter but it will be a good lesson on Object Styles and Iâm sure these green edges wonât be missed.
Now click OK to return to our 3D view. Looks great!
Finally, let's place it on our QF101 Sheet right next to our Equipment Schedule to set us up for the next tutorial.
Great work everybody!
Thank you for attending the Kitchautomation Academy!
Next up- Create an Equipment Plan with an Equipment Tag
Cheers!